It’s not often that I get to talk about games here at The Archive anymore and that’s a shame seeing as how they were my first passion. Unfortunately, finances prevent me from splurging on digital entertainment.
The good news is that the influx of cash gifts over Christmas combined with Steam’s penchant for RIDICULOUSLY generous discounts over the holidays means that I get to talk about the ones that I’m really enjoying now. To that end, please enjoy these three recommendations for your gaming pleasure.
This was the odd duck gift that I got from a friend with a long history of loving the Real-Time Strategy and Tactical RPG genres. I never considered myself a fan of them since I’ve always preferred faster paced, action-oriented games that made me feel like I was directly in the action rather than an invisible hand directing events. That said, if any game has a chance of changing that opinion, It would be Chroma Squad.
Centering around a group of actors on a Mighty Morphin’ Power Rangers parody who get fed up with their d-bag director and start their own indie studio, you play the role of their new director and are charged with casting actors, making props, and building your set (all of which effect in-game stats) as you attempt to play to the audience to build a fanbase (which, in turn, provides you with a bigger budget for better gear) and build the best tokusatsu show ever.
Basically, it’s Fire Emblem by way of a business management simulator; an odd combination that strangely works. The fact that I was managing a show not only made me think harder about my choices but also helped to immerse me in the story since I wasn’t just some never-spoken-of pseudo-god playing with the lives of the cast. You can even customize the team name, uniforms, and catchphrases to create the show you wished you could make while watching stuff like Kamen Rider.
Okay, I know the ‘simulator’ genre is a total joke. Like, LITERALLY a joke; they’re made to be played for a few hours, be laughed at like a bad movie night, and swiftly forgotten. But Bear Simulator just feels like something more.
Like most games of its ilk (Goat Simulator comes to mind almost instantly), Bear Simulator revolves around you taking control of a normal creature in less than normal situations. But unlike its goat-based predecessor which largely required you to make your own fun from it, there is an over-arching mystery to be solved in Bear Simulator that helps to keep you engrossed in the action and encourages you to re-explore your world when you’ve polished your ursine skills.
Also, combining the Canada Hat in the above trailer with the fake mustache you find later totally makes you look like a gentlemanly tundra explorer.
At this point, if you’ve been following me for a while, you should know that I love The Binding of Isaac and other procedurally generated dungeon crawlers. But if any game is going to knock Isaac off its lofty throne, it’s Neurovoider.
A sci-fi-based twin-stick shooter where you essentially play as a brain in a jar, Neurovoider is far more cerebral (no pun intended) than Isaac by the virtue of its item management system. Where you could basically pick up nearly any item in Isaac with little or no consequences, Neurovoider forces you to choose what to keep, scrap, and upgrade forcing you to make tactical decisions based on your style of gameplay.
It also addresses one of the biggest issues I have with Isaac – its lack of enjoyable and unintrusive multiplayer – by including a four-player co-op mode. Combine that with Dan Terminus’ intense Dark Synth soundtrack and you have what’s possibly one of my favorite games of the last five years.