The Agent Reviews (a Mod For) a Game: The Binding of Issac: Community Remix

It’s about time I did a proper review again.

The news is spreading quickly around the gaming community; The Binding of Issac: Rebirth, the sequel to Edmond McMillen’s hit game will be available on November 4th. To celebrate, he was even nice enough to endorse a 33% loyalty discount on Steam to people who bought the original. That’s dedication to your fans, folks.

However, in the meantime, hardcore fans like myself will need to find a way to scratch that itch for the next month. Leave it to some devoted fans at Code-Cast with the aid of the community on Reddit to help us out.

Community Remix, as the name implies, is a revision of the Wrath of the Lamb DLC made by and with the help of a large group of fans. It runs through another mod called SpiderMod whose primary purpose was to function as a sort of ‘survival mode’ for players that needed more of a challenge.

There are a number of changes both large and small, but the most notable differences are an indirect result of McMillen himself. Over time, he has been leaving small teasing glimpses at Rebirth in the form of small animated GIFs showcasing new items and item synergies. Community Remix has managed to incorporate these teased new items into the mod.

One new item that I found interesting was Samson’s new starting item – The Donkey’s Jawbone. In essence, it acts as a scaled down version of Mom’s Knife as it has a boomerang effect and can function as a melee weapon.

The mod also introduces new pick-ups (key rings, half-soul hearts, mixed hearts, etc.), new pill effects, new Guppy-like transformations (you can now play as Tammy and Loki if you collect their items), and has modified a few existing items (The Polaroid, for example, is now a passive collectible and won’t take up valuable trinket space).

These additions add a new level of challenge and strategy for long time players as well as give them a feel for what changes to expect in Rebirth.

But probably the most positive change in this mod is that this fixes the video resolution issues present in the original. One of my biggest complaints while playing was that there was no visually appealing screen ratio that TBoI ran at. Now, the resolution automatically adapts to your selected window/monitor size. This is amazingly valuable to ‘Let’s Play-ers’ that record their playthroughs.

There are a few minor complaints to be made with Community Remix, however. Firstly, while the adaptable resolution makes character, enemy, and item sprites look amazing with no deformation, the backgrounds still appear to look grainy and pixelated in some places.

Also, another contribution from the community were remixes of the game’s original soundtrack. These remixes are very catchy if you’re a fan of electronic music, but they don’t seem to capture the same dark, foreboding atmosphere of horror-as-comedy that Danny Baranowsky’s compositions gave. In other words, I want to like these songs more than I actually do.

Overall though, I’d say that Community Remix is a great way to tide you over until Rebirth hits the store front. It won’t replace Rebirth by any means, but It will give you a taste of what’s in store.

Now, if you’ll excuse me, I need to finish a playthrough as Guppy to honor the memory of an absent friend.

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